Infiltrator is a perk in Fallout 4. Pick locked doors, locked containers, and pockets more easily. Bonus: Bobby pins are a bit stronger, and so are harder to break. Schematic: Skeleton Key (unbreakable lockpick, allows unlimited attempts to unlock doors and containers).
Activating a lock or locked door will take you into the lockpicking mini-game, where you can see a bobby pin and a screwdriver. The bobby pin is moved with the left stick and the screwdriver turns the lock using the right stick. If using mouse and keyboard, the mouse directly controls both the bobby pin and the screwdriver with left-right movement and a toggle key switches between the two functions, allowing for fine control. Note that instead of having a level requirement, each lock can now be attempted by any player at any time, but with a penalty based on the complexity of the lock. Each increment in complexity halves the workable area for picking the lock, thus requiring a far greater level of precision. Depending on the lock level and how carefully you move the lock itself, bobby pins can break. .
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