Character Creation in Fallout 4

Character Creation in Fallout 4 is rather interesting. The interface is easy to use and navigate but it allows to change a lot of different parameters of your hero’s face and body.

When you start the game you will be asked to create a new hero. You willbegin with customizing face.

Character Creation

First of all you need to select a part you wish to modify with your controller. Hover the part of a face and you will see pop-up menu in the bottom part of the screen with available changing options. For example if you hover the nose you can see that you can scale its size, change length, make it wider and so on.

Nose

If you hover character’s jaw you will be able to add facial hair. There are different types of facial hair available.

Of course you can select a female character if you wish. This can be done by pressing “Y” button. The female’s customization is as simple as male’s.

The interface is rather powerful and allows to create great appearance. Developers said that they used this system for customizing in game NPCs.

Attributes

After you finish with the appearance you will start playing the game. But it’s not the end of creation process…You will appear in your house. There are several rooms there and a flying robot Codsworth in the kitchen. You can move and explore but soon you will hear that someone knocks the door. You open the door and see a Vault-Tec agent. He will offer you to secure your future by using underground fallout shelters. He will ask you to fill some information and that’s where second part of character creation begins.

Vault-Tec needs to know what kind of citizen you are to ensure your future happiness. You will see a screen where you need to enter you name and customize your Attributes:

attributes
  • Strength – is a measure of your physical power. It affects how much you can carry and your damage in melee combat.
  • Perception – is your environmental awareness and “sixth sense” and affects weapon accuracy in V.A.T.S.
  • Endurance – measure of your overall physical fitness. It affects your total health and the Action Point drain from sprinting.
  • Charisma – is the ability to charm and convince others. It affects the prices of barter deals and your ability to persuade people in dialogues.
  • Intelligence – determines overall acuity and affects the number of Experience Points earned.
  • Agility - is a measure of your overall finesse and reflexes. It affects your ability to sneak and number of Action Points in V.A.T.S.
  • Luck - measure of your general good fortune. Affects Critical Hits and chances of finding better items.

Total amount of attribute points you receive in the beginning is 21 and you need to spend all of them. Every point can be spent for increasing one of the characteristics. You can spend all points for only one attribute or distribute them.

A guy in the demo video from E3 2015 used following build:

  • Strength: 2
  • Perception: 3
  • Endurance: 2
  • Charisma: 7
  • Intelligence: 3
  • Agility: 1
  • Luck: 10

It doesn’t mean that you also have to distribute points like he did. You can create your own build according to your future plans and expectations.

After you finish distributing your attribute points you will start playing Fallout 4.

Perks

It’s important to distribute SPECIAL points correctly because each attribute has 10 perks connected with it. Perks allow to increase definite abilities of your character and unlock new powers. Here is a list of perks in Fallout 4:

Comments (3)

  1. Iceracenverg 19 november 2015, 21:39 # +1
    Can't figure out how to reduce forehead size. Or change the face/head size/ratio. I can only find «face — lower»
    1. Kgbmann 03 january 2016, 01:07 # +1
      Note: All S.P.E.C.I.A.L. attributes can be increased upon level up. This mean that even if starting with 1-2 in an ability, you can reach 10 fast if you are dedicated. There is 7 items, «Bobblehead's» in the world that increase each skill by 1. Therefore max start value of any attribute should be 9. Also there is the S.P.E.C.I.A.L magazine, that lets you choose to increase one atribute of your choice. (So far unclear how many magazine's exist).

      Endurance AND Intelligence is special that they affect your character right from the start, while all the other 5 don't. Your initial «Hit Points» and HP per levelup does not increase if you increase Endurance late game. Therfore it is adviceble to start with either high Endurance OR increase it early to maximize the benefits from Endurance if you whish to play with the endgame Endurance perks (8-9-10).

      Intelligence directly increases your «Experience Points Total» when doing quests, hacking and lockpicking, and shooting stuff. Therefore also Intelligence should start high, as points added to Int later doesnt give you XP increase retrospectively.

      The LUCK 5 perk «Idiot Savant» is a way to increase XP with low Int character builds, but you will have to give up hacking until lategame. Check your perk page on it in your PIP-BOY
      1. Kgbmann 03 january 2016, 20:24 # +1
        Addendum: Increasing Endurance later IS retroactive, so you get the hit points you would have with a high starting Endurance value.

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